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newtboy (Member Profile)

siftbot says...

Congratulations! Your video, Platform Gaming In Minnesota, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.

This achievement has earned you your "Golden One" Level 130 Badge!

newtboy (Member Profile)

Zero Punctuation: Next Gen buyers guide

VoodooV says...

I want a game console, not a multimedia internet device. I already have that, it s called a PC.

And thus the pendulum swings back. The Xbox made me love consoles again...now I'm back to playing mostly PC games again.

People want convergence. With all the cross platform games out there, I hardly matters anymore if you've got an Xbox, Wii, or PS. They only buy specific consoles for the exclusives, but if there are only one or two of them, it's not worth it.

What gamers what is what these companies will never give them: convergance. The ability to play any game on any platform. games need to become platform neutral. or make a single platform that can be loaded on any OS

Portal 2 Preview: Plenty of in-game footage

Truckchase says...

>> ^radx:

Don't forget to vote for your own video, mate.
I was thrilled to hear that PS3/Windows/Mac will be able to enjoy cross-platform-gaming in this one. And that the PS3 version comes with a free Windows/Mac version as well.


Thanks

Yeah this will be interesting; I've always wondered how Console folks will fare against PC gamers. I'm a bit biased because I'm a "natural" PC gamer that uses consoles for sports games and Rockband. With this PS3 deal though, I'd entertain the idea of purchasing it there...

http://www.gametrailers.com/news/portal-2-ps3-steam-features/2889?xrs=synd_twitter

Portal 2 Preview: Plenty of in-game footage

radx says...

Don't forget to vote for your own video, mate.

I was thrilled to hear that PS3/Windows/Mac will be able to enjoy cross-platform-gaming in this one. And that the PS3 version comes with a free Windows/Mac version as well.

Call of Duty: Black Ops - Multiplayer Overview

RedSky says...

@Matthu

There's quite a lot of advantages to them, let me list:

1 - Virtually latency free. It depends a lot on where you live but if you reside in say Australia, the average person has 0.5mbps to 1mbps upload if that. That is simply not something that can support 32, let alone the maximum 16 players in MW2. Where it does, you're looking at a ping of 100+, which makes the game feel noticeably imprecise and usually spiky. This is probably less of an issue on consoles since controllers are generally less responsive and lead to slower gameplay than with a mouse. If you don't believe me, google some youtube clips of a cross platform game and compare PC to console gameplay, it's really quite obvious. This is also likely why P2P matchmaking has always been fine on consoles.

2 - Competitive mods. The fact is MW1 was simply not balanced towards being a fair competitive game out of the box. Grenade launchers as an example are cheap, and not really counterable in any way shape or form. 3x nades, especially if used by a whole team and lobbed in particular locations for S&D makes the game Russian Roulette. That's not even getting into the atrocious gun balance or the ridiculousness of perks.

Even in MW1 which was comparatively pretty tame, in Team Deathmatch modes, easily 2/3, if not more of my kills would consistently be Air Strike/Chopper kills. The point is, IW made the game in the interest of appealing to the masses, making it easy to gain kills and generally allowing far too many ways to score cheap kills. MW2 took this 10 steps further. Which is why in the competitive scene on PC, MW2 is a shell of what MW1 was.

3 - Community - Like you said yourself, you can regularly play on the same server and get to know people over time. Without it, unless you /friend them straight away, there's a chance you'll never see them again.

As a game with good graphics, whiz-bang explosions and lots of action, honestly it delivers, but if you're looking for a game that rewards skill, and where half your deaths and kills weren't based on luck then you should really be looking elsewhere.

---

And yeah, like westy said in his usual incomprehensible way, it's hilarious to see Black Ops stealing ideas from PC.

Especially GunGame which as far as I know originated from a mod. You know, the feature they removed in MW2?

Oh sweet irony, which unfortunately will be lost on most.


Little Kid plays PC games Portal and Mirror's Edge, Fenway

EMPIRE says...

I'm actually impressed.

If he was playing regular 2D platform games like Super Mario, I would see nothing special about it, as those games are very easy to navigate in.

However, he can find his way in Mirror's Edge AND Portal at that age. Pretty cool.

Crysis 2: Marine Salvage - Central Station

ant says...

>> ^westy:

>> ^ant:
>> ^westy:
Looks like another generic shitty shooter.

Yep. I still haven't finished Crysis 1 and a bunch of old games.

crysis 1 has terrable games design , for me its depressing you can see how much work has gone into the games and the engin suports so much potentail and freedom and yet they produce generic shit that dosent realy hold together that well .
It cannot be that hard for a company to esentualy clone half life 1 , allso aspects of portal are fantastic just personaly im not intrestead in pure platform game play.


I think there are good mods like that Mechwarrior mod. Has you or anyone tried them?

BTW dude, nice typos. So far Crysis 1 isn't so bad. I like it, but it is not great.

Crysis 2: Marine Salvage - Central Station

westy says...

>> ^ant:

>> ^westy:
Looks like another generic shitty shooter.

Yep. I still haven't finished Crysis 1 and a bunch of old games.


crysis 1 has terrable games design , for me its depressing you can see how much work has gone into the games and the engin suports so much potentail and freedom and yet they produce generic shit that dosent realy hold together that well .

It cannot be that hard for a company to esentualy clone half life 1 , allso aspects of portal are fantastic just personaly im not intrestead in pure platform game play.

Zero Punctuation - Call of Duty: Modern Warfare 2

westy says...

>> ^RedSky:
I still can't figure out either a developer or distributor motive for the move to remove dedicated servers/mods.
They're not saving money, the features are clearly already in there since they were unlocked with a hack. It's not like it makes sense to set a precedent for future games either, may as well start it with a game where you don't even consider developing mod/dedicated server support.
It's not like this somehow enables them to charge for DLC whereas otherwise they couldn't. They easily could have done so anyway, because even PC gamers would likely pay for well made content no matter how discontent they are with the decision to charge. It's not like mod support somehow changes this dramatically.
The idea that IW want to restrict balancing and various adjustments that competitive mod makers made is plausible but still comes off as ridiculous considering they have never really made an effort to be competitive friendly and must surely know that people playing competitevely will never settle for the like of AI controlled choppers and air strikes in their game.



they did it with this game because it allows them to more fairly (easily) implement the level and weapon unlock system. (MWF2 is clearly a console game designed around many aspects of console gaming and what the core fps console gamer wants) ( you could design a level up and wepon system that worked on dedicated servers but this is a console game and its cheaper to have users host the games so why bother paying for servers when you can force that on the users)

also the whole non dedicated game lobby server method works well for console games allowing people to jump into a multilayer game quickly without having to do any looking for servers. (console gamers want quick gratification of a reasonable stranded nor necaserally game play that pushes the art form forwards)

I do however think it is just cheep of them not to provide the servers themselves so that users are not hosting them , like how Dice dose it with bf 1943, they host the games but you just jump into them through a quick join system.


I think in general the quick join non dedicated option works well for console games. the reason why they don't work for pc games is this.

1) pc gamers want more sophisticated game play and expects mods and additional content
2) pc gamers normally expects multilayer with 20+ people avrage home internet cannot cope with this
3) pc gamers are all running different kit and require the host to provide a bass line and administratoin to remove hacks cheets and ping advantage (for a host)
4) pc gamers like a solid fixed location that they can go to for the exsperance they want from a game different servers are like different pubs accentually they all sell the same thing but the music setting and bar staff are different.
5) pc gamers use external software with there games for voice (joining games with friends in) and aquiring mod and map content, pc gamers dont like to be forced to use the process that the developer or publisher is inforcing as in most casses its shit compared to a specifcly made alternative.


in the end a PC is OPEN games platform games have to be developed for them with this in mind
console games are a CLOSED platform and there for you develop them specifcly to capatalize on the aspects of that closed platform.

the reasoning why developers simply port the shit over to pc is a) its less effort / risk than designing something that works for pc b) console architecture is much closer to pc than it used to be c) the profits derived from pc are considered a bonus they don't really give a shit due to the profits that can be derived from the console. why bother wasting time doing a decent pc port when you could have the same team of people work on DLC / new games and earn just as much money at almost no risk.

The Happy Video Game Nerd reviews Little Nemo for the NES

spoco2 says...

See, now, I've been hunting around for a platform game for my kids (the eldest two anyway, 4 and 5 yrs old), but the problem is they're either too hard to play/too hard to work out what to do, or too violent.

A game like this, only easier, would be great.

My 5 year old amazes me sometimes with what he can play though, I let him play some of Phsychonauts, and while he gets stuck in some portions, the bits that he works out, the puzzles that he nuts out are amazing.

Kinda like the lego games, he works those out too... I didn't play games until I was 7, and the ones I did play back then in 1983 were a damn site simpler than the ones they have now, so I have no idea how well I would have done at what he's playing at the age of 5!

Top 20-11 Genesis Games

Sarzy says...

Pretty decent list, though it's kinda lame that a lot of these are actually multi-platform games and not Genesis exclusives (back in the days when a lot of games were actually exclusive to one system or the other).

C:ODETODOSGAMES - Ode to DOS Games

Call of Duty 3 on the Nintendo Wii. Now THAT'S gaming.

deathcow says...

Looks Totally -- F'ing -- Annoying to me. Give me my mouse and keyboard, because for over a decade the A,W and S keys, and full mouselook, has been wiring my neurons appropriately.

We dont think about our brain/computer interface at all when playing anymore, it's fully natural.

Look -- it's like he's rowing a real boat!! Except its a little stick of plastic, nothing like an oar, with no drag from water! Look -- it's like he's steering a car! Except he's forced to suspend these items in front of his body and there is no feedback whatsoever.

Neat-O, the kids (and I) will love swinging swords and tennis rackets for the novelty. But leave the serious gaming to the computer, I know we will.

Cross platform gaming would be fun though, it would be great to meet someone thrashing about with their Wii while the 1000dpi Microsoft Laser Mouse puts a laser dot on their forehead.

The ORIGINAL Super MARIO Commercial (And Kung fu too!)

dag says...

Comment hidden because you are ignoring dag. (show it anyway)

Hmmm, not sure about the title for this one. I was expecting a prototype Playstation. This is just an original nintendo (famicom).

On a sidenote, I fee like I've known Mario most of my life. Donkey Kong was huge for me when I was 14, then remember the original Mario Bros. (the simple platform game, not the Super Mario Bros.) then of course all of the Super ones.

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