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Videos (213) | Sift Talk (2) | Blogs (14) | Comments (136) |
Videos (213) | Sift Talk (2) | Blogs (14) | Comments (136) |
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Grand Theft Auto V - Trailer #2
I hear WoW on PC is also better... Ziiing!!
>> ^Lolthien:
>> ^ForgedReality:
It looks like crap because it's on a console, you dickwags. It's super pixelated because it's probably 720p at best. In 6 to 8 months when it comes out on PC, it will look much, much better. Of course, it will still suffer from consolitis, and be ruined by horrid, invasive DRM, so it won't be worth playing, but at least it will look a lot better.
Have you guys played any 'Console ports' lately? Sleeping Dogs is outstanding on PC, Dishonored is likewise outstanding, and of course Skyrim is ten times better on PC. All these games were marketed for consoles, but their PC versions got a lot of love and it shows. Hell, even the latest Deus Ex was pretty awesome on PC.
Grand Theft Auto V - Trailer #2
>> ^ForgedReality:
It looks like crap because it's on a console, you dickwags. It's super pixelated because it's probably 720p at best. In 6 to 8 months when it comes out on PC, it will look much, much better. Of course, it will still suffer from consolitis, and be ruined by horrid, invasive DRM, so it won't be worth playing, but at least it will look a lot better.
Have you guys played any 'Console ports' lately? Sleeping Dogs is outstanding on PC, Dishonored is likewise outstanding, and of course Skyrim is ten times better on PC. All these games were marketed for consoles, but their PC versions got a lot of love and it shows. Hell, even the latest Deus Ex was pretty awesome on PC.
Grand Theft Auto V - Trailer #2
I agree,
Take BF3 for example, if they went all the way trying to put digital photo skins on the models, it would look like zombies fighting. I am also of the strong belief that until you get the human emotions on a face down to a science, you should still stick with cartoonish characters instead. NHL 96 tried to look realistic back in on the PC; they stapled digital hockey players pictures on the low-polygon models, and boy, did it look like we were playing with lifeless Sears mannequins or what?
I love WoW models for the same absurd reason. Given the polygon low count of WoW, regardless of your MMO inclination, you have to admit that the art direction in that game is nothing short of phenomenal.
>> ^Yogi:
>> ^ChaosEngine:
>> ^EvilDeathBee:
There's just something about Rockstar's mocap that simply looks wrong. It always looks out of place and off-putting to me
Agreed, the environment and vehicles are beautifully rendered, but the characters look like crap.
I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.
Grand Theft Auto V - Trailer #2
That's because one day an exec somewhere woke up and realized that all those options cost more money, execs usually suck.
>> ^moodonia:
Any news on the gameplay view?
You know how GTA3, Vice City, S.A. were all centered behind the player but in IV it was kinda "over the shoulder". Ruined the game for me. IS V going to be the same?
Funny how old games gave you a ton of options like that but modern ones are more restrictive for some reason.
Grand Theft Auto V - Trailer #2
>> ^Fusionaut:
Stevie Wonder's "Skeleton" provides the soundtrack.
Thanks, I was wondering.
Going to get that song now.
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Grand Theft Auto V - Trailer #2
>> ^Yogi:
I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.
It's not the lack of realism that bothers me, it just looks .... bad.
And it really jars with the environments.
TF2* doesn't look realistic but it still looks awesome.
yeah, I'm valves bitch. I'm comfortable with that
Grand Theft Auto V - Trailer #2
>> ^nomino:
Anyone can make fancy trailers and tell a story.
Look you make it sound so easy!
Grand Theft Auto V - Trailer #2
>> ^ChaosEngine:
>> ^EvilDeathBee:
There's just something about Rockstar's mocap that simply looks wrong. It always looks out of place and off-putting to me
Agreed, the environment and vehicles are beautifully rendered, but the characters look like crap.
I think it's more of a style. If it looks more realistic they lose a certain flair or ridiculousness which they like. Sort of like World of Warcraft which people whine about but I love how it looks.
Grand Theft Auto V - Trailer #2
>> ^EvilDeathBee:
There's just something about Rockstar's mocap that simply looks wrong. It always looks out of place and off-putting to me
Agreed, the environment and vehicles are beautifully rendered, but the characters look like crap.
Grand Theft Auto V - Trailer #2
>> ^nomino:
It would be nice to see some actual game play, since that's what we'll be doing if we buy this game. Anyone can make fancy trailers and tell a story.
Yeah it would be nice, and that will come. Right now this is about hyping things up, which is what big games have to do to get a return on their investment.
Crazy Taxi Ride in China
>> ^Zawash:
Djaisus! fear the eia - I do not want to know the average death toll in chinese traffic. That felt more like a Grand Theft Auto playthrough.
*fear *eia
Crazy Taxi Ride in China
Djaisus! * fear the * eia - I do not want to know the average death toll in chinese traffic. That felt more like a Grand Theft Auto playthrough.
Tow Trucks Recklessly Race Each Other to Reach an Accident
Grand Theft Auto Repair
VideoSift 5 Hosts (Sift Talk Post)
GameTrailers.com like http://www.gametrailers.com/full-episodes/aqdx54/gt-retrospectives-grand-theft-auto-retrospective--part-i