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Total Annihilation - Intro
Tags for this video have been changed from 'rts, chris taylor, cg, jeremy soule' to 'rts, chris taylor, cg, jeremy soule, 1997, cavedog' - edited by gwiz665
Supreme Commander, follow up to Total Annihilation
I still wish Cavedog lasted long enough to make Amen. *sigh*
Command & Conquer 3: Tiberium Wars (best RTS! videos inside)
Some facts you lost along the way:
* The game that created the RTS genre was Dune II. Stonkers if you want to be anal retentive.
* The original Command and Conquer used sprites for graphics.
* As the paragon example of gameplay refinement, Cavedog Entertainment's acclaimed Total Annihilation from 1997 distilled the core mechanics of Command & Conquer, and introduced the first 3D units in real-time strategy games. A significant achievement in the days before graphics cards with hardware based 3D acceleration became commonplace.
C&C3 will be a good game, but Supreme Commander will be a great game. And this is not fanboyism, it's a conclusion I reached after watching both games being demoed, and seeing what each one is setting out to achieve.