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3 Seconds to Warn Passengers of an Impending Crash at 110km

b4rringt0n (Member Profile)

Djent song I wrote

Facing the final boss after doing every single side-quest

MilkmanDan says...

I got interested in that question based on the Elder Scrolls series. Morrowind had a basically static world, Oblivion was basically entirely scaled to the player, and Skyrim is scaled to the player but within a min/max range.

To me, Morrowind was great because it could put appropriately powerful rewards in difficult (or just plain obscure) areas. Oblivion in particular was bad at making leveling feel like a treadmill because every time you leveled up as the player, pretty much every enemy would be that much more powerful also. Skyrim was better about that since an area would generally set its difficulty scale based on the first time you visited it, so you could leave and come back later if it was too tough, but it still felt a little off.

Another associated problem is how loot gets influenced by those leveled lists. In Skyrim, loot in containers and in the inventory of leveled enemies generally scales, but loot sitting out in the open in the game world generally doesn't. Which is really annoying, because all generic loot pretty much everywhere ends up being crappy low-level iron. God forbid there's some steel, elven, or dwarven gear in places where it would totally make sense to be (say, dwarven gear in dwarven ruins) that you might venture into before that gear becomes "level appropriate".


In a related issue, one beef that I have with general RPG mechanics is how they all feel the need to make you drastically more powerful at level 5 compared to level 1, and again at level 10 compared to level 5, and so on. By the time you're near the level cap, you're probably 100-1000 times as powerful as you were at level 1, which gives a good sense of accomplishment but just doesn't seem realistic, and leads to this problem with fixed difficulty or level scaling. Western RPGs (boiling back to pen and paper DnD rules) certainly aren't great about this, but JRPGs are completely ridiculous about it, which is pretty much why Final Fantasy 3(6) was the last one that I enjoyed. In my adulthood, I just can't handle them -- even going back and trying to play FF3 that I *loved* way back when.

I'd like to see more games where you get more skills, polish, and versatility as you progress, but overall you aren't more than 3-5 times as powerful at max level as you were at the beginning. Mount and Blade is one of the few games I can think of that comes close to that.

ChaosEngine said:

<knowingly geeky response to comedy bit>
It's actually a really interesting game design question.

There are basically two approaches here: enemies are either fixed level or scale with the player.

{snip}

Casting a $20 Million Mirror for World’s Largest Telescope

makach says...

3 years? bah! that's nothing!

after 13 years I'm still grinding and polishing my relationship and still nowhere near getting a clear picture of what is going on

HenningKO said:

Jesus Christ! ca. 3 years of waiting, grinding and polishing? That's amazing.

Casting a $20 Million Mirror for World’s Largest Telescope

Foo Fighters Meets 70's Bobby Caldwell - Epic Looping Mashup

C-note says...

I really wanted... I really listened hard to want this to work but it didn't for me. Foo Fighters are taking me down one road and Bobby Cadwell is going somewhere else. Hoping the next project is more refined and polished.

Who dares?

The Embarrassing Secret to my Productivity

shagen454 says...

I think most artists / musicians / creative types know the secret of "letting go". You could redo, reiterate, keep working your way into a never-ending non-productivity loop. The most important aspect is the idea, work hard on it, polish it up and then get it out / let it the fuck go.

This is what a coward looks like

vil says...

Cvjetanovic is more likely southern-slavic-last-name (Serb or Croat) - making him also historically more likely to have a fascist streak as opposed to anyone even remotely Polish.

Back to the video - these people are a pain to listen to. I totally appreciate Dags comment because you really have to keep reminding yourself this could be your neighbour, your childs friends parent, co-worker, someone on your football team or whatever... What a contrast with that adorable grandma insisting on toasting Hitler.

This is what a coward looks like

bareboards2 says...

*related=https://videosift.com/video/jim-jefferies-charlottesville-white-supremacist-rally

Jefferies' description of Peter Polish-Last-Name fits this guy perfectly. Hence the related tag.

Whoa, We Did Not Realize Helicopters Could Do This

radx says...

That's a Hoplite (Mi-2), our nearby helicopter museum has one. Paint job is neither Polish nor East German though, so I'll go with Ukraine or maybe Belarus.

WKB (Member Profile)

siftbot says...

Congratulations! Your video, Polishing a Rusty Knife, has reached the #1 spot in the current Top 15 New Videos listing. This is a very difficult thing to accomplish but you managed to pull it off. For your contribution you have been awarded 2 Power Points.

This achievement has earned you your "Golden One" Level 18 Badge!

WKB (Member Profile)

newtboy (Member Profile)

Jinx says...

Perhaps I am being obtuse but I feel that one of us, or perhaps both of us, are not understanding the other.

A parallel: After Brexit there was some rather ugly anti-immigrant stuff flying around. "Polish vermin" etc. I did, in my bitterness, fantasise about a UK without immigrants because it would be such deliciously ironic justice. I mean, in reality I'd have my Polish friends and a country that actually functions rather than "I told you sos" and packing bags... but still, sometimes I do wish lessons would be learned the only way some will ever learn them.

newtboy said:

Yeah...except that ignores your original point, that without non-whites efforts, 'merica would implode. I don't feel like a racially pure white supremacist nation would be a utopia in any way, even though I'm extremely white. (for one, my wife would have to go, not cool, and probably me for marrying her)



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