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“The Reset” | 5G Built For Gamers | Verizon

fuzzyundies says...

20+ year professional game dev here. This commercial conflates a mix of common game client bugs (eg: texture streaming errors, physics glitches, and animation attachment offsets) with straight up nonsense (upper half of coffee mug popping in with a phone over and over is caused by a slow network connection?). They never show any actual network performance problems that they, as a company, have been responsible for causing in real life.

It's as if a city council came out with electrified upgrades to their formerly-diesel city buses and to promote this fact, they cut an ad showing:

- monkeys driving the bus
- constant gunfights between the elderly
- piles of feces on the floor
- bus stops existing in a quantum superposition of clearly identified and invisible
- tribal warriors on the roof spitting blowdarts at passersby
- every seat is actually a block of super-chilled ice

Never once would they point out reduction in chronic asthma to the local schoolkids or lung cancer in their bus drivers. But hey, so long as the company looks good, who cares about accuracy in ads?

"Are You Religious Young Man?"

spawnflagger says...

Thanks, hadn't heard of her before this video.

After seeing that background video, I'm way more impressed by what she's accomplished. Unlike most other youtubers or social-media-influencers, she deserves to get rich for using her game-dev knowledge/skills in a creative new way.

Ironic that she's on the brink of perma-ban on Twitch. If they (or their Amazon overlords) were smart, they would fully embrace her style before she has to move to onlyfans or some such site.

CaptainObvious said:

Could some explain to me how this avatar is being animated. Is this in a video game with live motion capture? What game is this? Sorry if this is a dumb question. - nm I think I figured out this is twitch with a motion layer.

https://www.youtube.com/watch?v=CsQjxEd-gsw

Developers vs Quality Assurance

qachaos says...

been on both sides
i think this would be more devs vs users. The testers would be trying to create their own holes or trying to push a dump truck through an existing hole

Developers vs Quality Assurance

spawnflagger says...

For software/hardware designs of any substantial size, there's usually a separate (from the developer) person/team that does Quality Assurance (QA) testing & verification on a design. This has proven (over many decades) to be useful methodology to catch bugs because a developer has pre-conceived notions of how it should work and be used - so they don't think about edge cases. The QA person's job is to find a way to break it, so the final product has less bugs.

In the video above, the developer is on the left - you assumed she made the bucket lid and the pieces that go in the various holes. The QA person is on the right, demonstrating the problem(s) with the implementation. They get bonus points for making the dev's cry.

olyar15 said:

I ... Don't get it. Is this supposed to be funny?

Apollo 10 Source Code Listing: The Art of Commenting

StukaFox says...

There's two kinds of Devs in this world: those who comment their code and those who need to be kicked down a stairwell, then punched repeatedly in the head, then kicked down ANOTHER stairwell before being punched in the head, socked in the guts, kicked in the nads, then hauled back up the stairs to be kicked down a third time before being thrown out a window to the rousing cheers of all the poor cunts who'll now have to figure what in the hell he was doing with 6,000 lines of C# that only appear to print the phrase, "Help! I'm being kicked down the stairs for not commenting my code!"

The Worst Typo I Ever Made

spawnflagger says...

I think for any automated management system, the prudent thing to do would be to test a small subset of servers before pushing the change to all of them. So you might have only had 10 or 100 servers in a reboot loop instead of all 1000.

Also, any SysOps would have the cojones to push back on the initial change request to boot into GUI mode - you said these are servers right?

that said, never delete /dev/null.

StukaFox said:

The worst DevOps mistake I ever made:

Assignment: On ~1,000 -physical- RHEL systems, change the default run level from command line to GUI (don't ask).

Solution: Hey, all our config files are controlled by Puppet, so this'll be easy!
...
Here endth the lesson.

Someone recreates Star Wars: Dark Forces in Unreal Engine 4

Vox: Why video games are made of tiny triangles

Casually Explained: Evolution V - Millennials vs Baby Boomer

TheFreak says...

This is about the newbs and the pros. Basically, the ones who have enough leisure time and lack of responsibility to sit around and bitch about the game.

The Gen Xers are just gamers. We know that arguing over the game mechanics isn't going to sway the devs.

Play the game, collect your phat loots, don't rush to the level cap, and take some time once in a while to appreciate the open world game design.

Of course the game is unbalanced. But nevermind the campers, griefers and OP players who exploited the glitches, find the side missions you enjoy and equip a sunscreen potion...you'll be glad later that you did.

skinnydaddy1 said:

No Gen Xers? Or are we just considered a lost cause?

CYBERPUNK 2077 Trailer

The Untold History of EA's Long Pay-2-Win Love Affair

shagen454 says...

I think if you're going to have P2W - it should take place on a P2W server separate from those who are grinding the game. It's just one of the many reasons WoW isn't all that special anymore. Need a level 100 toon? Pay $30, get one instantly, on any sever ya like, you know with the people who put in 1000 hours of their real life.

I don't really care about loot boxes as long as they are cosmetic. In HOTS or Overwatch it's just like an added bonus, even though most of it is trash. Though, having loot boxes in HOTS is a little different than Overwatch which was an overrated/overpriced $60 game while HOTS (also made by Blizzard) is actually free to fucking play and even then I have most of the toons and never spent a cent and get plenty of loot boxes for free as well.

Keep this shit up though and the underground/indie devs are going to take over the gaming industry. Just like what happened with music, MTV not playing real music, the radio playing the same shit over and over again, major labels putting out garbage over and over again... and it eventually broke the mainstream music industry (thank fucking god).

Have I been Trumped by Google? (Sift Talk Post)

Mordhaus says...

Win 7 Ultimate 64 bit, fully updated. Version 57.0.2987.133 of Chrome. Tried submitting from incognito and guest profile. No errors in dev console tab.

Edit: Also downloaded canary (dev/test version of chrome) as suggested by chrome support. same error.

mxxcon said:

@Mordhaus and @PlayhousePals what version of Chrome and OS are you running?
Have you tried submitting from incognito mode or Chrome's guest profile?
When you open Chrome's dev console, what errors/messages do you see there?

Have I been Trumped by Google? (Sift Talk Post)

A look at the Bengal carrier Star Citizen

RFlagg says...

I recently picked up the Mustang Alpha with Squadron 42 combo pack in anticipation of 3.0 (I got in just a couple or few weeks ahead of the 2.5 release). I still prefer Elite Dangerous at the moment, and really wish the ED devs would be more communicative the way RSI/CIG is. If SC can deliver on a good portion of their stuff.... we'll be in for a treat. It amazes me we can have such a big world that seems so seamless the way ED and SC do...

I can't imagine the amount of work that one will have to do in game to earn enough in game money to buy such a thing... I'd have to assume it would be via a guild/corp/organization with lots of members grinding away and making contributions for such a thing. Still, would be cool to fly a ship up into one, then walk around it.

Quake: Champions

w1ndex says...

There is supposed to be more info released in August at QuakeCon. I have been lurking in the Quakelive dev channel for a couple of years now, that team has also been working on this. It's being developed with Saber Interactive(providing the engine). I believe since the new Doom engine doesn't support strafe jumping or rocket jumping.



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