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Worst death scene in history?

Star Citizen: From Pupil to Planet

LiquidDrift says...

I don't know a lot about the game, true, but from what I have heard, he's promised a LOT and hasn't delivered on much.

I don't doubt that the tech is real and running, but I'd be surprised if that dev is running average hardware. Back in the late 90's when I was working with him, for shows like E3, he'd get top-of-the-line hardware that cost thousands of dollars to run it at a decent framerate.

VoodooV said:

And again, spoken like someone who doesn't seem to know anything about the game.

Large portions of the game are available to play right now, albeit in an early alpha state. Granted, yes the procedural planets portion is not in our hands yet, but as OverLord just showed, it appears to be working.

Star Citizen: From Pupil to Planet

No Man's Sky on Late Show with Stephen Colbert

Jinx says...

In fairness, I don't think these guys are quite like a certain other British game dev who is famous for hugely over-hyping his games. I think it's just the nature of their game that people can see how expansive it is...but not necessarily determine if there is really much going on beneath the skin. Ultimately I'm not sure its their fault people can't manage their expectations.

Either way I am super glad that they will probably make a tidy sum given that their studio got badly flooded a few years ago.

Janus said:

Quite.

At least they seem to have stepped back a bit from some of their earliest hype where they were talking up their use of procedural generation in a way that implied it was a completely groundbreaking new concept that no other game has used before.

How to make Android 100% Faster in Three Steps

South Park - Kenny to the Rescue

Is reality real? Call of Duty May Have the Answer

GenjiKilpatrick says...

@robdot

You're either trollin' or just real thick.

Yes, the simulation could in start an arbitrary place.
Yes, the devs could pre-programmed our knowledge of historical events.

That's besides the point, you're missing the point.

One philosophical tool we humans use to analyze the world is called - Occam's Razor.

Meaning, hypotheses that are overly complex should be simplified to their bare minimum in order to draw the best conclusions.

You COULD make a simulation with pre-programmed historical events.. and procedurally generated galaxies..

but that's even complex than simply setting up a few simple rules and variables.. and letting that simulation play out.

THE EVEN MORE GLARINGLY POINT THAT YOU KEEP GLOSSING OVER is..

It's much more likely that any civilization advance enough to create such simulations...

Would probably be extinct or too busy living in utopia to do so.

AGAIN, a point the author of the video concede MANY times.

Chicken Lady: Homecoming - Kids in the Hall

poolcleaner says...

I think improv and sketch comedy groups are all springboards from stage to radio, radio to stage, stage yo television, radio to television, television to radio, to other television and ultimately the big screen. Any good YouTube sketch comedy? I've yet to really explore that, I guess Vine is funny sketch comedy. A bit too fast, over and done for me though. Cyanide and Happiness count? Web comics? Cracked? Anyway, on to television, which remains the fascination:

The first years of SNL are phenomenal with Chevy Chase, Dan Akroyd, Bill Murray, and Gilda Radner. And before that a lot of those guys were together on the National Lampoon Radio. (Speaking of radio, Dr. Demento?)

And there's also SCTV, jesus -- John Candy, Martin Short, Harold Ramis, Eugene Levy, Rick Moranis, and Joe Flaherty. Flaherty's vampire killed me as a kid. So funny, but really I haven't watched it since I was a youngster.

When I was growing up PBS played a lot of BBC television. Benny Hill amongst them, such a naughty show. I think I was barely allowed watch. But I enjoy the show as much as its mostly about old horny men and women with big tits.

What do I think about Upright Citizen Brigade? I would choose to be an Agent of U.C.B. before S.H.I.E.L.D. Great as both an improv group and sketch comedy for television. Amy Poehler and Horatio Sanz are awesome, and I love them on SNL as well. Assssscat

Cast transfers, right? Sketch comedy groups are like sports teams. Mark McKinney on SNL, etc. Daily Show anchors from Upright Citizens Brigade. SCTV to SNL, etc. Every sketch comedy floods into SNL. Did you watch Nickelodeon's All That? Kenan and Kell.

Mr Show is on my to watch list. I love David Cross in his stand up, as Tobias Funke on Arrested Dev, and as Todd Margaret, which is fucking RIDICULOUS if you haven't seen it. It's not sketch comedy but it might as well be. It's like a British comedy with brash Americans thrown into the mix. Chaos ensues and many, many, many laws are broken, including the usage of weapons of mass destruction and murder. Dark comedy.

Oh, I know a good dark sort of sketch comedy: The League of Gentlemen? It's sort of like if Simon Pegg produced Monty Python. They say things like "Rape our dead mouths". Psychopaths, murderers and crossdressers.

Now that we've ventured off the beaten path, what are your thoughts about the short run comedy central show Stella? Michael Ian Black, Michael Showalter, and David Wain. All three from a funny sketch comedy series called the State. I think I've sifted or promoted some sketches from that series.

And I can't not mention MadTV, you know what? Uh uh, a list about sketch comed without MadTV, ridiculous. I'm running out of steam though, because I'm typing too much, but MO Collins, Orlando Jones, Bobby Lee, Phil LaMar (who does DC comics cartoon voice over work), Aries Spears, and Will Sasso. Damn.

And lest we forget (Thanks, Rudyard), Little Britain -- Britain, Britain, Britain, if it weren't for Little Britain I would scarcely know of the country.

I'm sure I've left off some other great sketch (In Living Color!!), but these came to mind and as I started to think of my favorite cast members and comedians, I began to realize how they all fit in the grand scheme of things. I'm going to watch some Fire Marshall Bill clips now.

Fairbs said:

Excellent points. If you look back over the entire SNL catalog there is a lot of great stuff. It's also been on for 40 years or so so yeah there should be. I think SNL is used as a springboard for a lot of comedians and writers. For example, Larry David was a writer.

What do you think of Upright Citizens Brigade or Mr. Show? I looked up a list of sketch comedy shows and it reminded me that the Chapelle show was pretty great. I never thought of Benny Hill as a sketch comedy show (it is), but I loved it as a kid. Probably too slapstick for me now.

Next step in virtual reality

Game Maker's Toolkit - Redesigning Death

ChaosEngine says...

Great video.

So given that we're talking about single player games here, I think procedural or dynamic narrative similar to Shadow Of Mordor will be the next advance in game tech.

We're already well past the point of diminishing returns in terms of graphics, so I can see devs allocating more of the processing budget to AI systems that allow narrative branching, etc.

Why Every New Macbook Needs a Different Goddamn Charger

Ickster says...

I'm the only one on my dev team who is using a Windows laptop instead of a MacBook. Every time someone else needs to present, it's a scramble for a dongle, and then their WiFi drops and it takes five minutes to get reconnected.

Yeah, my ThinkPad looks like an industrial accident compared to those admittedly sexy MacBooks, but unlike those, my Windoze machine "just works (TM)."\

Internet Explorer Sucks

Sagemind says...

Yup, thinking they could create all their own standards was a major fault. It was working at first, when people were using Inter Dev and Front Page, couldn't get their sites to run on anything but Internet Explorer (thinking browsers like Netscape was the problem.)

But once outside programers created better authoring software, and everyone realized it was all that MS code that was screwing up all the browsers, people started flocking away pretty quickly...

what did the five fingers say to the face? SLAP

Graphics card woes

Gutspiller says...

Yeah, I've been a fan of CoD, but am slowly losing interest as they are getting worse each year, despite them putting 3 different devs on each new release.

Ghosts was published by Activision, but I know what you mean about the publishers pushing for a certain release whether a game is done or not. Seems like the last few years devs have been trying to skip the quality assurance phase, and it's only hurt them and their brand in my eyes.

I'm glad to hear that at least CoD is selling less these days... I can only hope it's enough to show the publisher to not skip that optimization phase of development, and to make sure their game runs better on all different setups of PCs, and not solely making sure it runs smooth on consoles.

ForgedReality said:

Based on reviews, Ghosts was not only a terrible port but just a terrible game in general. EA tends to push their devs to release things more quickly rather than with higher quality. I wouldn't doubt that at least contributed negatively to your experience.

Crossfire and SLI can be dicey though just because the GPU's have to know how to talk back and forth and stay in sync with each other, which just escalates the probability that something can go wrong either from the game developers' end or from driver support . Single GPUs are plenty powerful these days, so I'm right there with you with the single GPU approach. I've not gone back to multi-GPU since my 4870x2 many years ago (which usually had issues due to ATI constantly breaking the drivers and then having to fix it again every other update).

Graphics card woes

ForgedReality says...

Based on reviews, Ghosts was not only a terrible port but just a terrible game in general. EA tends to push their devs to release things more quickly rather than with higher quality. I wouldn't doubt that at least contributed negatively to your experience.

Crossfire and SLI can be dicey though just because the GPU's have to know how to talk back and forth and stay in sync with each other, which just escalates the probability that something can go wrong either from the game developers' end or from driver support . Single GPUs are plenty powerful these days, so I'm right there with you with the single GPU approach. I've not gone back to multi-GPU since my 4870x2 many years ago (which usually had issues due to ATI constantly breaking the drivers and then having to fix it again every other update).

Gutspiller said:

Unfortunately, at least in my scenario, it's not an AMD vs nVidia. I was on nVidia before with CoD: Ghosts... still very poor fps, and still the same answer, disable your dual GPUs, and the game will run better.

Maybe it's a CoD problem more so than other devs, but really... If one of the biggest titles to launch every year isn't optimizing for dual GPU cards, there isn't much of a reason to buy one if big AAA devs aren't going to take advantage of it.

It's like you're throwing your money away buying the 2nd GPU.

I do agree about the drivers tho, I constantly see driver updates for nVidia cards, and sit and wonder where AMD's drivers are.

Single nVidia GPU for me from here on out.

Too bad those "The way it's meant to be played" mean shit when it comes to the devs supporting your companies top-of-the-line cards.



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