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Contact juggling a giant cube

newtboy says...

Started out a bit slow, but picked up around :45 seconds in.

To nit pick, that's not exactly a cube, more of a parallelepiped, or a 3D parallelogram. He needs to stiffen it up a bit to rightly call it a cube.

Video Game Puzzle Logic

poolcleaner says...

Monkey Island games were always wacky and difficult puzzles simply because it required you to think of objects in such ways as to break the fourth wall of the game itself. Guybrush and his infinite pocket space.

Also note, these are good games despite their frustrating bits. There were far more frustrations prior to the days where you are given dialog choices, when you were required to type in all of the dialog options using key words. Cough, cough, older Tex Murphy games and just about every text adventure from the dawn of home computers.

I loved those games, but many of them turned into puzzles that maybe one person in the family finally figured out after brute force trying thousands of combinations of objects with each other. I did that multiple times in the original Myst. I think there was one passcode that took close to 10,000 attempts. LOL!

Or how about games that had dead ends but didn't alert the player? Cough, cough Maniac Mansion. People could die, but as long as one person was left alive, the game never ended, even though only the bad endings are left. But it's not like modern games, some of the bad endings were themselves puzzles, and some deaths lead to a half good and half bad ending, like winning a lottery and then having a character abandon the plot altogether because he/she is rich and then THE END.

Those were the days. None of this FNAF shit -- which is really what deserves the infamy of terrible, convoluted puzzles...

Before video games became as massively popular as they are today, it wasn't always a requirement to make your game easily solved and you were not always provided with prompts for failure or success until many grueling hours, days, months, sometimes YEARS of random attempts. How many families bought a Rubik's Cube versus how many people solved it without cheating and learning the algorithms from another source?

Go back hundreds or thousands of years and it wasn't common for chess or go or xiangqi (the most popular game in the entire world TODAY) to come with rules at all, so only regions where national ruling boards were created will there be standardized rules; so, the truth, rules, patterns, and solves of games have traditionally been obfuscated and considered lifelong intellectual pursuits; and, it's only a recent, corporatized reimagining of games that has the requirement of providing your functional requirements and/or game rulings so as to maintain the value of its intellectual property. I mean, look at how Risk has evolved since the 1960s -- now there's a card that you can draw called a "Cease Fire" card which ends the game, making games much shorter and not epic at all. Easy to market, but old school players want the long stand offs -- I mean, if you're going to play Risk... TO THE BITTER END!

5 Creepy Visits from The Men in Black

Robot solves Rubik's Cube in One Second*

robbersdog49 says...

If you get a brand new rubics cube out of the packet there's no way a person could solve it in 5 seconds or whatever the world record is. The cubes used for speed solving are worn in, may have different tension springs in them and will certainly be lubed.

If human cubers can modify the basic cube then it seems fair that the robot cubers can too. I'm not sure there's anything in the actual rules that would prohibit a cube as in the video.

The humans also get a period of time to look at the cube and figure out the moves they need to do before starting. The robots don't get that. At the end of the video the robot figures out the moves and solves the cube in less than 1.1 seconds, without seeing it before hand.

AeroMechanical said:

Very cool, but for competitive purposes I think the holes are cheating. Of course I don't make the rules, but I would think that such a machine should be expected to solve any standard rubics cube presented to it.

rich_magnet (Member Profile)

Robot solves Rubik's Cube in One Second*

Robot solves Rubik's Cube in One Second*

Robot solves Rubik's Cube in One Second*

AeroMechanical says...

Very cool, but for competitive purposes I think the holes are cheating. Of course I don't make the rules, but I would think that such a machine should be expected to solve any standard rubics cube presented to it.

Rubik Cube: The man behind world's most popular puzzle

sixshot says...

Only later in my life did I truly appreciate the Rubik's Cube... sadly, I got my cube a bit too early before they transitioned over to the latest no-sticker design. As much as I'd like to get the latest design iteration, my cube still works just as well and still has all of the sticker markings.... for now.

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Clever 3-way joint (Kawai Tsugite) explained

How many times did you watch it?

Who Is Stephen Colbert?

MilkmanDan says...

The questions are quite repetitive by nature, intentionally. But they usually throw more little twists into them so that they aren't all quite SO similar as that second link. Plus, the phrasing of the questions in general seemed much better in the first link.

I've taken quite a few variations of the test and they always come back INTP. So, I think that is probably "correct" for me; assuming one can put any stock into these personality test things at all.

The professionally administered one you took sounds reminiscent of my experiences when getting IQ tested for school. That was kinda bizarre at points -- like when they took out a "puzzle" with 4 equal sized cubes with a picture of an apple printed on one side of the cubes (other 5 faces all blank) so that if you put them together in a square it completed the picture. They made a big production of warning me that that portion of the test was timed, and then told me to put together the puzzle. It took about 1 second to verify that all of the other sides of the cubes were blank (checking to make sure it wasn't some sort of trick question) and another second to put together. Very weird.

AeroMechanical said:

I think that's the way it's meant to be, and maybe I'd trust that one more. They made me take one of these professionally administered ones in school (engineering obviously... because everyone else doesn't need a test to tell them what their personality is like) and that's what it was like. Sort of like getting grilled by the fuzz, they ask you the same question in a bunch of different ways to get a more representative answer.

I don't remember my coding, but in the bar graphs I was pretty much exactly down the middle in every category, so I figure I aced it. Totally zen, that's me.

NASA's New Hedgehog Robot

charliem says...

Can already see this not working too well...the mars rovers wheels are already in SERIOUS trouble, just from traversing soft sand on mars.

You really think those thin sidewalls on that cube would last being thrown around like that, for very long?

Rubik's Cube Magician Steven Brundage fools Penn & Teller...

kceaton1 says...

As for more ideas; I didn't hear if the Rubik's Cubes were random (as in P & T went and bought their own for this trick). If he brought his own Cubes, then things change again. Since after all he could be engineering Rubik's Cubes with some added perks.

It'd require some pretty good "quirky" engineering knowledge (and BTW, this is quite common with magicians)... But he may be able to make a Rubik's Cube that with a touch to a button, change in acceleration, heat & cold, etcetera, perform many simple yet crucial tricks to complete his act.

Anyway, it all depends on what his goal is for the Cube. He may NOT want a Cube that solves itself instantly with a press of the button (plus that may be a little too much over-engineered). But, you could have stickers that switch color via various means, like a switch based on temperature.

It all depends as well as what is available out there. There are a lot of very tricky things you could accomplish if you truly had the ability to get some of these items.

It's very hard to tell you what types of abilities this Cube could have; it's probably easier to tell you what features it wouldn't have based on the performance we saw (like I said, one that "solves itself" would more than likely be over-engineered)...

But, to me it's far more easier to see it via a extraordinary ability in sleight of hand and an extreme amount of experience with a Rubik's Cube (go look at Rubik Cube videos; there are a lot of people that do very neat things with Rubik's Cube...).



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