This week at E3 (Blog Post)

It was fun.  Not very packed at all.  I was pleasantly surprised and delighted to spend as much time as I wanted on a lot of the demos. 

Cool skateboarding game with a wireless skateboard controller that had all kinds of sensors. Media cut in front of me right as I was about to step on, though, bastards.   

Here's the game I'm reeeaaaallllyyyy looking forward to, after playing it for nearly an hour at the booth: Prototype. All the controls were fluid, you could scale walls, jump off, glide down, target people, pick them up, jump back into the air with them, then use them as projectile weapons.  Everyone that I went with who got to play said it's exactly how every "superhero" should feel. 

We played Jumpgate for a while.  One of the few MMOs I will end up playing, but only because it's a space sim that, so far, plays much better than Eve.  God, I fucking hate Eve, yet I love space sims.  Please, Jumpgate, be the one.  

Batman: Arkham Asylum looks cool, as does the new Mario Bros... these conventions cause my brain to hibernate, because it's just BAM BAM BAM BAM BAM -- plus when you're traveling in a group you tend to get stuck in spots. Also, it's 4 o'clock in the morning and I just remembered I have a blog now.  lol 

Oh oh oh, and Brutal fuckin' Legend was hilarious and action-packed with evil nuns that ride vehicles that walk up mountains of skulls.  Can't wait for that.  I have yet to play a Schafer game that disappointed. 

Lots of business card exchanging going on.  Was kinda funny, actually.  Not as many people there as previous E3s.  As usual, though, you find, even as a man, people are always starring at your chest -- to see what company is displayed on your badge.  HA! 

I got my picture taken with ninja turtles.  

And bunnies with midgets inside of them.  Sexy sounding midgets. 



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