Portalized. A Portal game with a twist.

A Portal engine with some interesting variations added.
oxdottirsays...

It's not just portal. It's on linux, and it's going to be at least partly open source. Author said:


One thing that you’ll find for sure, though, is a paper describing all of the techniques used. Including the portals and the rest of the physics, and some of the rendering (lighting through portals which is planned, etc.). There’s also tons of Lua to be finished (right now just the portals and “some” physics are Lua-scriptable) which is “open source”, of course, and lots of shaders which I’m planning on releasing as “learning resources”, especially for Ogre3D users.

dannym3141says...

awful remix

great project, although the miniturisation(sp) was done in that game with the spirit animal world thingy... bah name anyone? you went into spirit mode and used a bow/arrow with souls you collected, and it was one of if not the first main stream use of portals

Kerotansays...

This is very similar to something that peter moloneux did a while ago, called "the room".

Needless to say, his presentation was much more accomplished than this.

This remix of Daft Punk is so bad I turned the speakers off mid video.

loorissays...

The engine looks fine (though I guess it's dead by now, or we would have known), but the actual video itself is unbearably boring. I kept watching to the end and, no, that was pointless: the first about 10 seconds were enough - watching further adds nothing.

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