How Oldschool ROM Cartridge Games Worked

"... In this episode I take a look at how ROM cartridge games worked, what their advantages and disadvantages were."
ulysses1904says...

Blast from the past, I miss my VIC-20. I learned to program in BASIC on it, that 3.5K of RAM was painful. So you gave variables one or two-letter names and borrowed the screen memory when you didn't have to display anything.

My teacher at the time despised BASIC and told me to learn Pascal. I finally understood his contempt when my first computer job involved reverse-engineering somebody's BASIC spaghetti code on a Kaypro computer.

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