Braid is the best and emotionally deepest game I have played in a long time. It's a unique work of art. It was also almost literally created by one man, Jonathan Blow.

Blow designed the game as a personal critique of recent trends in game development. He funded the project with his own money and spent three years creating it. David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades. The game received positive reviews from critics, eventually becoming the top-rated title on Xbox Live.
(Wiki)

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