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Mercenary Kings review (Blog Entry by Sarzy)

Sarzy says...

Oh yeah, pixel art is huge right now, especially among indie games.

eric3579 said:

That style of game looks a lot like something i use to play on Super Nintendo. I'm really surprised they still make this style of game.

You Forgot To Hit Pause...

L0cky says...

This made me really nostalgic. Not just the pixel art, but the music too.

Playing the SNES in a video game haze to a background of melancholic 90's rock, buoyant punk and grunge apathy; smoking too much; drinking cheap beer and vodka (and whatever else we could get our hands on).

Waking up on an old sofa chair bathed in dimly flashing colours and quiet, looping chip music.

Super Metroid; Prince of Persia; A Link to the Past; Secret of Mana; Mortal Kombat and Super Mario Kart.

Spider-Man and Wolverine comics, and Kerrang! on the floor.

And an otherwise, abject poverty.


Seems like another life now.

Indie Game: The Movie - Official Trailer

Auger8 says...

Your right but back then they were still constricted by programming and memory constraints since the average computer had maybe 128k of ram to work with. I remember programming in Basic when I was like 8yrs old. I remember having to do programs sometimes upwards of 500 lines or more that only ran once and couldn't be saved in anyway. And the finished product was some Pixel Art or maybe a song that played "Mary had a Little Lamb" through a PC Speaker. Granted Basic was a very limited programming language to begin with.

Then there was the gaming crash of 83' that pretty much destroyed those same bedroom coders your speaking of.
It wasn't really till the invention of Shareware which didn't become widely used till the late 80's that things started to get back on track and people had some of the freedoms we are enjoying now with indie games and crowd-funding. Though I see and acknowledge your point about things being cyclical. If games hadn't suffered such a major setback in the early 80's things would have been very different today.


>> ^spoco2:

>> ^Auger8:
A new age has dawned for games. The ideas of the common man can now be expressed to the world in a way that was never possible before. Free of the restrictions of publishers and corporate giants. Free of the expectation to make the next great cookie cutter FPS or RPG. We can now for the first time in history truly make the games that we WANT to make. We can innovate. We can push the boundaries of the old genres. We can create new genres and we can tell the stories that not only change the industry but change the hearts of the players we strive so hard to reach. This is the second Golden Age of Gaming and I for one couldn't be more excited to see it arrive!

Erm, hardly 'for the first time'.
The first games on home computers, back in the mid 80s, were largely one man jobs. A whole collection of bedroom coders made buckets of money back then creating games for computers like the ZX Spectrum and Commodore 64.
Yeah, it then became taken over by the giant media companies, and yes it's now becoming far more accessible for people to be able to code quality games with tiny teams, and have them reach people via the internet and delivery systems like Steam.
But it's a return to that, not a first time thing, it's all cyclic

The Pixies "Where Is My Mind?" - 8 bit edition

westy says...

>> ^Sarzy:

>> ^shuac:
May I ask, respectfully, what the point of all this work is?

What's the point of creating any art?


@Sarzy
There is clearly a difference between converting a pre existing thing into another format at grate effort v not making any art at all.



Nothing wrong with doing this project and it can be nice to hear or see preexcisting things in another format or way. Personally id rather just hear new chip music if sum one is going to go to the effort of replotting all the notes into a software package. but hay whatever so long as the person making this enjoyed doing and didn't harm any one in the process who cares.

@ Shuac , As for why sum-one would do this Allot of people like chip tune music , this is most probably because people seem to build up a nostalgia for chip music as its what they hurd as they grew up and its also quite popular at this point in time to make chip tune / pixel art / lofi versions of things as enoughf time has passed from when they were main stream.

I think people in general like to do obscure versions of things just out of interest its often fun to see how different a recognizable tune can be when played with another instrument or different context allowing you to Enjoy something. Id quite like to hear a Tovan throught singing version of Bohemian Rhapsody

oh and obviously some people just like chip tune music in general as some people like specific instruments or arangments , and that would nacesitate people remix , remake songs in a format that alows them to most enjoy it.


Happiness Is Around The Bend By ASD (1st Assembly 2010)

teebeenz says...

>> ^Zonbie:

are you trolling? Not very good? Really? Seriously? Ok what didn't you like?>> ^teebeenz:
That wasn't very good. Demos have really gone down hill, especially now they're allowed to cheat and use hardware acceleration.



Demos are not supposed to be an art students portfolio, they should be pixel art precalcing insanity... a collection of a coders best shit to say "See what we can do".

Architecture In Helsinki - Do The Whirlwind

siftbot says...

Tags for this video have been changed from 'Architecture In Helsinki, do the whirlwind, pixel art, music video' to 'Architecture In Helsinki, pixel art, aih, 2005, 00s, characters, australia' - edited by Eklek

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