Most Impossible Segment from a Video Game Ever: Battletoads

What sets this level above all other nigh-impossible gaming creations is the truly sadistic way in which the stage is designed. Any gamer that has progressed to the long-jump portion of the biking competition has known the most empty of all moments--watching their super-mutant frog flying proudly through the air, straight for the next floating bastion of safety, only to find they are too low on the screen, smashing into a painful death.

Somebody has captured this ordeal on video. They do it successfully, but look at the millisecond of warning you get toward the end of the level when the barriers are coming. That was the hell of the thing: Every time you had to start over you knew the part that was going to fuck you up was still ahead.

This game was an asshole.

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