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Zero Punctuation: Dead Island

Shepppard says...

I bought dead island the day it came out.

Played it, loved it, went to work the next day (I work in a kitchen at a restaurant) and kept talking about it. The entire kitchen and half of the front of house staff own this game now, which is actually quite a feat because the local game stores can't keep it in stock.

Not a single person who works with me thinks it's a shit game. Yes, it has a couple bugs here or there, but overall the game is pretty damn awesome, and I think this is one of those cases where he's just complaining because he liked the game he reviewed last week.

radx (Member Profile)

Fist of the North Star mod for Dead Island

Dead Island Launch Trailer

JiggaJonson (Member Profile)

Dead Island Trailer - VERY well done

Deano says...

>> ^LordOderus:

The trailer is very well done and very emotional and interesting, which is what you want when advertising a movie. However when you advertise a game, it is usually nice to show a little bit of gameplay footage so I have some idea what the game is like.
Is this a FPS? RPG? Strategy game? 3rd person action/adventure? Point and click adventure? Survival horror in the vein of Resident evil and Silent hill? Give me SOMETHING.
The trailer is certainly well done, but until I see something about the game, I'm not getting all excited.


It's the first trailer for the game. Many games do this, the first you hear of them is some utterly oblique and vague sequence. Latter trailers will eventually reveal gameplay. It's simply standard practice and in this case the marketing has worked perfectly.

The most recent example I can give you is that of Halo: Reach. The first teaser for that was simply a shot of the planet with radio chatter as the soundtrack and no gameplay.

Dead Island Trailer - VERY well done

FlowersInHisHair says...

>> ^direpickle:

>> ^TheSluiceGate:
>> ^Deano:
What makes this stand out of course is the child. You never see them getting infected and rampaging around. It's still so taboo to kill virtual children, zombies or not.


That's not really true anymore: see The Walking Dead, remake of Dawn of the Dead, Zombies: Wicked Little Things etc. Modern cinema has had to up the ante in this case to get the shocks.

Even the Dawn of the Dead remake starts with a zombified little girl attacking her parents.

The 2004 remake didn't. Vivian was the kid of the family who lived in Anna's guest house. </geek>

Kevlar (Member Profile)

Truckchase (Member Profile)

Truckchase (Member Profile)

EMPIRE (Member Profile)

Dead Island Trailer - VERY well done

entr0py says...

>> ^dannym3141:

A trailer so well considered and constructed surely could not be made by a team of people behind a bad game.
Surely?


Actually, the trailer was done by Scottish animation studio Axis Animation. Story here. The game however will be developed by Techland, a polish developer best known for the Call of Juarez series.

It's very unusual for CG trailers to be made by the same people who make games these days; generally they are contracted out by the publisher to other companies that specialize in high quality CG. For example, Blur Studio does brilliant work, and was responsible for the trailers for games like Mass Effect 3, Bioshock Infinite, Arkham City, Fable III, Warhammer online, ect. Players don't generally know this, because developers take no pains to credit them.

Maybe some one should throw Axis Animation and Techland into the tags.

Dead Island Trailer - VERY well done

visionep says...

I'll watch movies that are sad stories about kids, but I won't normally watch them twice. Video games are a different type of entertainment for me where I need to put in physical and mental effort into the story to make it progress. By adding that extra involvement I become much more emotionally entwined with a game than I ever would in a book or movie.

I'm not saying that I don't like conflict or stories with trails and tribulations in general, it is more that some subjects when presented a certain way make me uncomfortable so I'll choose other forms of entertainment instead. It's akin to people not liking horror flicks because they don't like to be scared.

Grave of the fireflies is a good example of a movie that I think is really good, but I don't have any inclination to see again. While being very well done and putting a very realistic light on war, it is very sad and I don't search out entertainment that makes me sad.

No worries on the attack bit, I don't mind explaining myself when I was just being sincere.
>> ^dannym3141:

>> ^visionep:
Very well done, but like Heavy Rain I won't be playing this game.
I'd rather not explore those stories where I might interject my love and caring for my children with a digital character that is abused by the writers.

Do you not watch any films or read any books then? Or is it only digital fictional characters that you refuse to give emotional feeling to? It sounds as though you think you're being evilly manipulated. They've only done what fictional storytelling has done since forever.
"Abuse" of fictional characters is what leads to tragedy in a story, it gives a story a purpose and there's tragedy in (i'll be bold and say it) every decent story. Harry Potter's parents were murdered, he wants revenge. JK Rowling did not manipulate you to feel care for Harry so that you'd buy the book. Without his parents being murdered, there was no reason to be interested about his particular story of revenge and growth.
Would you really like to.. i dunno, read about some hobbits that find a magical ring which turns them invisible, so they win at hide and seek and live happily ever after? That's just a toddler's book.
How do you feel its different in game form? Genuine question, not an attack. Edit: well, probably a little bit attacking, you caught me off guard with that comment!

dannym3141 (Member Profile)

visionep says...

I'll watch movies that are sad stories about kids, but I won't normally watch them twice. Video games are a different type of entertainment for me where I need to put in physical and mental effort into the story to make it progress. By adding that extra involvement I become much more emotionally entwined with a game than I ever would in a book or movie.

I'm not saying that I don't like conflict or stories with trails and tribulations in general, it is more that some subjects when presented a certain way make me uncomfortable so I'll choose other forms of entertainment instead. It's akin to people not liking horror flicks because they don't like to be scared.

Grave of the fireflies is a good example of a movie that I think is really good, but I don't have any inclination to see again. While being very well done and putting a very realistic light on war, it is very sad and I don't search out entertainment that makes me sad.

No worries on the attack bit, I don't mind explaining myself when I was just being sincere.

Edit: (whoops, hit profile reply instead of 'quote', I'm going to post this on the video comments too)

In reply to this comment by dannym3141:
>> ^visionep:

Very well done, but like Heavy Rain I won't be playing this game.
I'd rather not explore those stories where I might interject my love and caring for my children with a digital character that is abused by the writers.


Do you not watch any films or read any books then? Or is it only digital fictional characters that you refuse to give emotional feeling to? It sounds as though you think you're being evilly manipulated. They've only done what fictional storytelling has done since forever.

"Abuse" of fictional characters is what leads to tragedy in a story, it gives a story a purpose and there's tragedy in (i'll be bold and say it) every decent story. Harry Potter's parents were murdered, he wants revenge. JK Rowling did not manipulate you to feel care for Harry so that you'd buy the book. Without his parents being murdered, there was no reason to be interested about his particular story of revenge and growth.

Would you really like to.. i dunno, read about some hobbits that find a magical ring which turns them invisible, so they win at hide and seek and live happily ever after? That's just a toddler's book.

How do you feel its different in game form? Genuine question, not an attack. Edit: well, probably a little bit attacking, you caught me off guard with that comment!

Dead Island Trailer - VERY well done

Deano says...

>> ^TheSluiceGate:

>> ^Deano:
What makes this stand out of course is the child. You never see them getting infected and rampaging around. It's still so taboo to kill virtual children, zombies or not.


That's not really true anymore: see The Walking Dead, remake of Dawn of the Dead, Zombies: Wicked Little Things etc. Modern cinema has had to up the ante in this case to get the shocks.


I was thinking more about videogames but point taken.



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