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Star Trek: Discovery Season 2 Trailer | 'A Whole New Trek'

ChaosEngine says...

Probably Into Darkness. Generations was pretty terrible too.

And there are some spectacularly bad books.

Discovery leaned a little too hard on plot twists and weird magic spores, but there were some interesting story elements and it looked fantastic.

ant said:

What's the worst thing to you?

ant (Member Profile)

RLM discusses Alien: Covenant and plot holes (spoilers)

Digitalfiend says...

My biggest complaints about Covenant:

1. David killed ALL the engineers? How? Why would that be the only city on that planet? Makes no sense though I guess it can be implied that all life was *eventually* killed by the black spores.

2. The chestbuster morphing into a mini-xenomorph so quickly was retarded and looked so out of place. Also the gestation period was ridiculously fast.

3. No hazard/bio-suits when landing on an unknown planet with almost your entire bridge/command crew? Come on...

4. The stupid back/throat-bursters. I almost laughed when the first back-burster was revealed. Why even introduce them at all? More time could have been spent with David getting someone impregnated by a facehugger.

5. The whole premise of Alien is that no one really knows what the hell it is or where it came from. That mystery and uncertainty lends more weight to the terror of the xenomorph. Why do movies always have to try and explain every detail - leaving it up to the viewer's imagination can be so much more effective (e.g. see explanation of "The Force"...f.u. George Lucas lol...)

6. David creating the xenomorphs just doesn't make sense either. Why would he create something that requires a host when there is no life remaining on the planet and he couldn't have known that a ship would arrive carrying people to impregnate?

7. Having the xenos walk around in bright lighting doesn't make them appear very menacing. Alien and Aliens were all about claustrophobic environments, dim lighting, and surprise attacks.

8. Yes, let's do exactly what the clearly scheming android told us to do and walk right up to that slimy egg that just opened. You would think that these people should be smart, right? They are the custodians of over 1000 colonists, starship pilots, and scientists and clearly hold high ranking positions yet frequently make some of the WORST choices possible. Ripley might have just been a lieutenant of a simple cargo hauler but the idiots of the Covenant make her look like a genius.

No Man's Sky Expectations Vs. Reality

Jinx says...

I'm not sure I really fault the developers that much, although I hear the PC release is a fucking hot mess atm... Some of the complaints come across as, "The developer should have warned me it wasn't going to live up to my completely unrealistic expectations".

Why is it that when people see a trailer for a movie that view it with a degree of healthy skepticsm, but when its a trailer for an enormously ambitious game made by a small studio with a release date 2 years or so away people lose their fucking minds. And its not even just poor lil jimmy consumer, the game/tech press apparently forgot the lessons of Spore completely in 2014. I guess hype gets more pageviews?

I imagine that in 5 years time they'll be hailing another messiah that has apparently created an entire universe because maths. Turns out being God is actually quite a difficult feat. WHO'D HAVE THUNK? -props to whatever divine may exist btw - we're really struggling to create a sequel that justifies the original.

On the plus side the soundtrack by 65daysofstatic is ace. Their music probably contributed in a large degree to the "success" of that E3 trailer, so, you know, maybe it wasn't completely unrepresentative of the final product.

RedSky said:

I funny the broader furor about this game hilarious. Developer previews game without showing any meaningful gameplay, progression or storyline. Then people are shocked, shocked the game contains none of these things. This train wreck was predictable as hell, right down to the committed fanboys digging in their heels. I hope this is features as a tech demo on the latest 3DMark.

No Man's Sky on Late Show with Stephen Colbert

No Man's Sky on Late Show with Stephen Colbert

The Weebl Truth: No Man's Sky

Reefie says...

Given the sheer number of solar systems within the game it's sounding more like a single-player experience for the most part, with the occasional solar system being designated as a community hub. Overall though I fear this game will be as short-lived as Spore despite some pretty awesome coding/technology in both of these games.

shagen454 said:

Just hoping this game isn't Spore meets Elite - that'd be a fleeting bore.

The Weebl Truth: No Man's Sky

Payback (Member Profile)

Egon doesn't collect spores, molds and fungi anymore...

radx (Member Profile)

The Greatest Zerg Strategy Ever!

xxovercastxx says...

It was common in SC1 to cluster overlords over your own Spore Colonies so they couldn't be targeted immediately (say, with a Yamato), but I've never seen something quite like this.

Earth Stars - Weird Fungi

spoco2 says...

We have these on our front lawn. It's quite fun kicking them to see the cloud of spores that emerges. Only thing is that I'm forever freaked out about the thought of breathing them in.

A PC full of filth!

Spore Full TV Ad

GeeSussFreeK says...

>> ^Jinx:

A game about evolution that has you playing the role of the creator. Ironic.
It was also a very disappointing game


They dumbed it down to much. Originally, the procedural generation wasn't flat for creatures. In the final version, to be user friendly, they made it so that no mater how many legs or their configuration, you ran at about the same rate as any other creature. So there was no inherent weakness or strengths to the design of your creature, only the static parts you put on made a difference. The same kind of changes where made in all the modes, these changes are what I think made Will Wright leave the gaming industry. Such high hopes and dreams dressed down to sell games, and not to mention one of the most draconian DRM's of its time. (first game I had to call Customer server just to install my game)



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