Top 10 Videogames Biggest Busts

ScrewAttack.com presents the 10 biggest screwups in videogame history.
Psychologicsays...

Haha, I remember the Virtual Boy. It didn't look nearly as bad as this video makes it seem (picture was surprisingly sharp), but the lack of color and the necessity to stick your face in it at all times doomed it from the start.

Tinglessays...

- "this thing lost to the Jagwire!" - lol
- 2 second coverage of E.T - lol
- "swedish mafia" - epic lol

I wonder if people who got headaches playing VB will have the same issues with this 3D movies/3DTV/3D games fad that's just begun to occur. As for DNF, I think the true bust was that it was, apparently, about to go gold before the staff got fired. That according to the one of the head-honcho's going off about how they were going to announce it was gold on April 1st 2010. http://www.tomsguide.com/us/Duke-Nukem-Forever,news-6336.html
The other 12 years of development, pure comical soap-opera gold.

Croccydilesays...

John Romero was a good map designer but the real skills were from John Carmack who was at the forefront of game engine design in the 90s. Oh, and Ion Storm was the epitome of excess with throwing money at their lavish offices and the game itself and getting little in return.

I agree with #1 though, an even more ridiculous sum of money was tossed at the Gizmondo with investors duped into thinking they would have the next greatest thing on their hands. I believe they had tens of millions in debts when they were shuttered which is worse than the Ion Storm + 3D Realms cockup combined.

Duke Nukem Forever was already a joke status five years ago and I would be surprised if anyone ever took it seriously after that.

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