Problems with NPC Pathfinding in Modern Games

Video supplements the following blog: http://www.ai-blog.net/archives/000152.html

This was made by a videogame blogger who goes by the name of PaulT. He made the video to go along with an article detailing why waypoint pathfinding is inferior to using a navigation mesh.

If you have aspirations at breaking into the gaming industry, if you're annoyed at current games and their NPC movement, or if you're simply into theorycraft (http://www.wowwiki.com/Theorycraft), this article is definitely a must read.

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