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8 Comments
zeoverlordsays...first, I liked the sort of waterfall of death about a minute in.
Secondly, how did people die so uniformly on buildings and cables, one would expect there to be definite hot spots in these places.
Kallesays...So they even spy on you when youre playing ... not so nice..
DrewNumberTwosays...>> ^Kalle:
So they even spy on you when youre playing ... not so nice..
Seriously?
Asmosays...>> ^Kalle:
So they even spy on you when youre playing ... not so nice..
Yes they do. They told me to tell you to stop touching yourself, it disturbs them.
djsunkidsays...I like the deaths around the mile high club. I wonder about the deaths just below the club, but not on the ground. In the Roaches mission where you go to the club, the final part is you have to detach a bomb from the bottom of the club. If you fall out with the bomb, it might go off with you next to it, just under the club. I wonder if those are those deaths. It says it is impact deaths though, so...?
MaxWildersays...Are you telling me those buildings are so well defined because people have crashed into them? From every angle? And down the waterfall, different people have died at every different point down it from impacts? It seems to stretch credulity.
I guess I just don't know the game well enough to see how that would happen.
mxxconsays...>> ^zeoverlord:
first, I liked the sort of waterfall of death about a minute in.
Secondly, how did people die so uniformly on buildings and cables, one would expect there to be definite hot spots in these places.
more than that, towards the end you can see a lot of dots in the sky..i guess those are plane collisions/explosions
djsunkidsays...Somebody on reddit found this awesome blog post by the guy who made this animation: http://jimblackhurst.com/wp/?p=213
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